US arts organisations' ticket-selling strategies redefined by the internet, social media and mobile
The Internet, social media, and mobile connectivity are seen as vital to the operations of US-based arts organisations, changing the way they stage performances, mount and showcase exhibits, engage audiences, sell tickets, and raise funds, according to new report by Pew Research.
The study entitled Arts Organisations and Digital Technologies is based on interviews with some 1,244 arts organisations that have received funds from the National Endowment for the Arts (NEA) in recent years.
Such organisations are even finding that technology has changed the very definition of art: 77% agree with the statement that the Internet has "played a major role in broadening the boundaries of what is considered art."
Arts Events
Presenting and hosting events is a core function of arts organisations: 94% of those surveyed say they host or sponsor in-person events or exhibits, and 29% say they host online events, such as webinars, virtual performances, and virtual exhibits.
Among those 29%, nearly nine in 10 (86%) say the number of online events has increased over the past several years, and another 12% say the number had stayed the same.
Perceived Value of Technology
Nearly all leaders of arts organisations (97%) report that the Internet and digital technologies are very important or somewhat important to various aspects of their work.
Among those 97%, most say the Internet and digital technologies are "very important" for "promoting the arts" (81%), "increasing audience engagement" (78%), and funding-related work (65%).
Only 27% of the organisations surveyed say the Internet is "very important' for improving arts cataloging and collections management, and 19% feel it's "very important" for improving arts curation.
However, the study's findings are more an indication of the differences in arts organisations' objectives rather than a dismissal of the internet's value.
Adoption of Digital Technologies
Clearly, arts organisations are plunging into digital technology:
99% of arts organisations have their own website.
86% accept donations online.
72% sell tickets online.
47% sell merchandise online.
34% make information about their organization available through RSS feeds.
31% offer discounts through online services such as Groupon or Living Social.
27% host podcasts.
Social Media
Most arts organisations are also using some type of social media:
97% have a social media presence on Facebook, Twitter, YouTube, Flickr, or another other platform.
69% have individual employees who post to their own social media profiles in their capacity as a representative of the organization.
45% of the organisations with a social media presence say they post updates daily, including 25% who post updates several times a day.
50% publish a blog.
Top Social Channels
Among those organisations using social media, Facebook is the most popular channel with 99% reporting a presence on the site. Next is Twitter, used by 74% of organisations, followed by YouTube at 67%, Flickr (38%), LinkedIn (31%), Wikipedia (27%), Vimeo (23%), Foursquare (20%), and Yelp (19%).
How Social Is Used
Arts organisations that use social media are using the platforms for a range of activities:
82% say they engage audiences before, during, and after events.
77% use social networks as a social barometer, to monitor what patrons and the public are saying about their organisations.
65% use the tools to learn more about their patrons via more direct communications, as well as online surveys and polls.
In addition, more than one-half of organisations (52%) have used social media to crowdsource an idea, from possible programming decisions to the best times for sessions or seminars.
Social Media's Perceived Impact
Some 56% of the social-media-using organisations say it has a "major impact" on boosting their organisation’s public profile, while 53% say it has a "major impact" on their engagement with the public.
Social media are also viewed by many organisations as helping them increase their website traffic (48%), promote events (45%), and build audiences (41%).
Such social platforms are more often described as having a "minor impact" on fundraising (13%), product sales (11%), and public education (16%).
Mobile Apps
Mobile connectivity is beginning to drive activity in arts organisations: 24% of those surveyed say they use apps to provide content to the public; 17% say they use apps to facilitate work in their own organization; 15% use apps to sell tickets or services; 5% use apps to train and educate employees.
Concerns
Arts organisations have concerns about technology as well:
40% agree with the statement that digital technology is "negatively impacting audience members' attention spans for live performances," including just 9% who strongly agree this is the case.
22% strongly or somewhat agree with the statement that digital technologies are "hurting arts organisations by decreasing attendance at in-person events."
10% strongly or somewhat agree with the statement that "the Internet and digital technologies are diluting the arts by giving everyone interested in the arts and arts criticism a public platform."
One other impact is cited prominently by many of the organisations: 37% strongly agree (and another 34% somewhat agree) that "digital distractions such as ringing cell phones and audience member texting are a significant disruption to live performances."
Click here to view Arts Organisations and Digital Technologies issued by the Pew Research Center's Internet & American Life Project.
Related Articles
Published since 1997 - Australasian Leisure Management Magazine is your go-to resource for sports, recreation, and tourism. Enjoy exclusive insights, expert analysis, and the latest trends.
Mailed to you six times a year, for an annual subscription from just $99.
Get business and operations news for $12 a month - plus headlines emailed twice a week. Covering aquatics, attractions, entertainment, events, fitness, parks, recreation, sport, tourism, and venues.